micro:bit Model Hovercraft Competition

NEW STEAM challenge for secondary schoolers in 2020!

Design hovercraft for handling 3-in-1 mission with speed, rescue, and hindered movement!

micro:bit Model Hovercraft Competition
micro:bit Model Hovercraft Competition
micro:bit Model Hovercraft Competition
About the Competition

【For S.1 - S.3】

Use micro:bit to problem-solve on the fly, build an all-encompassing Hovercraft with design and coding tools!

  • Code and build your way through circumstantial barriers
  • Control thrust, direction and buoyance with an integrated STEAM knowledge base
  • Test and improve through each complete engineering cycle
Support from schools
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A Comprehensive Learning Experience

 

Through multiple learning stages, students see their learning outcomes and communicate with each other to assemble the best Hovercraft Providing students with an enhanced learning experience with seamless integration with the school curriculum.

Please choose a solution:
STEAM for All Hovercraft Fun Day
  • Learn to use micro:bit in wireless communication and use that in remote control of the Hovercraft.
    Learn to use micro:bit in wireless communication and use that in remote control of the Hovercraft.
  • Fine-tune control over the Hovercraft by coding instructions.
    Fine-tune control over the Hovercraft by coding instructions.
  • Distinguish between different propulsion setups to efficiently control the Hovercraft!
    Distinguish between different propulsion setups to efficiently control the Hovercraft!
  • Get to know the science behind the Hovercraft.
    Get to know the science behind the Hovercraft.
  • Learn to use micro:bit in wireless communication and use that in remote control of the Hovercraft.
    Learn to use micro:bit in wireless communication and use that in remote control of the Hovercraft.
    Learn to use micro:bit in wireless communication and use that in remote control of the Hovercraft.
    Learn to use micro:bit in wireless communication and use that in remote control of the Hovercraft.
  • Fine-tune control over the Hovercraft by coding instructions.
    Fine-tune control over the Hovercraft by coding instructions.
    Fine-tune control over the Hovercraft by coding instructions.
    Fine-tune control over the Hovercraft by coding instructions.
  • Distinguish between different propulsion setups to efficiently control the Hovercraft!
    Distinguish between different propulsion setups to efficiently control the Hovercraft!
    Distinguish between different propulsion setups to efficiently control the Hovercraft!
    Distinguish between different propulsion setups to efficiently control the Hovercraft!
  • Get to know the science behind the Hovercraft.
    Get to know the science behind the Hovercraft.
    Get to know the science behind the Hovercraft.
    Get to know the science behind the Hovercraft.

STEAM UP through 4 packed hours of learning, building and competing!

【Recommended for STEM Days and open days】

  • Learn about structures and systems of a Hovercraft spanning various subjects
  • Enhance students' commitment with team-based competitions
  • Live competition with a micro:bit remote
  • A handbook is provided for students to refer to
Hovercraft Student Class
  • Analyse the dos and don'ts to optimise the Hovercraft!
    Analyse the dos and don'ts to optimise the Hovercraft!
  • Familiarise controls to finesse through every mission.
    Familiarise controls to finesse through every mission.
  • Analyse the dos and don'ts to optimise the Hovercraft!
    Analyse the dos and don'ts to optimise the Hovercraft!
    Analyse the dos and don'ts to optimise the Hovercraft!
    Analyse the dos and don'ts to optimise the Hovercraft!
  • Familiarise controls to finesse through every mission.
    Familiarise controls to finesse through every mission.
    Familiarise controls to finesse through every mission.
    Familiarise controls to finesse through every mission.

Apply STEAM knowledge in building the best Hovercraft for competition!

  • Learn about fluid motion and forces for application in design and manufacture
  • Get familiar with coding in controlling motors and other parts
  • Use micro:bit to wirelessly communicate with every part of your Hovercraft
  • Test your Hovercraft and optimise it with design and code
Hovercraft Competition Programme
  • Varied challenges in competition, each a problem solving opportunity!
    Varied challenges in competition, each a problem solving opportunity!
  • Appreciate designs from others on competition day!
    Appreciate designs from others on competition day!
  • Control your Hovercraft on the spot, don't lose your cool!
    Control your Hovercraft on the spot, don't lose your cool!
  • Varied challenges in competition, each a problem solving opportunity!
    Varied challenges in competition, each a problem solving opportunity!
    Varied challenges in competition, each a problem solving opportunity!
    Varied challenges in competition, each a problem solving opportunity!
  • Appreciate designs from others on competition day!
    Appreciate designs from others on competition day!
    Appreciate designs from others on competition day!
    Appreciate designs from others on competition day!
  • Control your Hovercraft on the spot, don't lose your cool!
    Control your Hovercraft on the spot, don't lose your cool!
    Control your Hovercraft on the spot, don't lose your cool!
    Control your Hovercraft on the spot, don't lose your cool!

A regional platform for STEAM competition for students to challenge each other!

  • 4-hours of intensive training
  • Speed, rescue, and hindered-movement challenges
  • A comprehensive points system and individual awards in each category
  • Design awards for the creative minds
All-in-One solution - Curriculum Integration

Involve all aspects of learning with the Hovercraft, a one-stop-shop to support STEAM education in schools.

  • Teachers' training ─ Professional trainers provide tailored solutions to help each teacher
  • STEAM for All Hovercraft Fun Day ─ A year-wide activity for students to make the best of their learning with technology
  • Competition ─ A chance for students to put their efforts into testing
  • Support ─ A complete teaching resource and handbook
  • Courses and technical consultation ─ Assist with any obstacle in teaching or application
Talk to our consultants to get recommendations!

Thank you for your interest! Your inquiry is well received and we will get back to you soon!

Enjoy learning with Hovercraft

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